Talks

Talks + workshops on entrepreneurship, technology, and game development

Speaking Clients

Speaking

  • Lessons in Growing to 4 Million Players Organically (For Free!), Devcom / Gamescom 2025 (Cologne, Germany)
  • Mentor, Business Development and Funding, Gamebridge 2025, Anglia Ruskin University. (Cambridge, UK)
  • Bringing Web3 to an Active Gaming Community, ChainSafe. (Remote)
  • What I Learned after Pitching My Gaming Startup to Over 50 VCs, Tranzfuser, UK Games Talent and Finance. (Remote, UK)
  • Using VR, AR & Other Technologies in Film and Television, Women in Film & Television UK. (London, UK)
  • Game Development for Small and Medium-sized Enterprises, Anglia Ruskin University. (Cambridge, UK)
  • Gamification for SMEs, Anglia Ruskin University. (Cambridge, UK)
  • From Ideas to Products: Introduction to Game Development, Cambridge University Press. (Cambridge, UK)
  • Launching a Consumer App in a Test Market, ideaSpace City, University of Cambridge. (Cambridge, UK)
  • Entrepreneurship, Global Innovation course at Magdalene College, University of Cambridge. A talk on entrepreneurship at University of Cambridge for Bucksmore Education. (Cambridge, UK)
  • Entrepreneurship and Careers at Fitzwilliam College, University of Cambridge. Two talks on entrepreneurship and career at University of Cambridge for Bucksmore Education. (Cambridge, UK)
  • AT&T Casual Connect Hackathon. (Seattle, US) A talk on Marketing for Mobile Gaming Apps
  • Unite Unity Conference. (Amsterdam, Netherlands) Panel on Game Developer Communities, User Groups, and Game Jams
  • Seattle Tech Meetup. (Seattle, US) Talk on mobile advertising and the Appcrafted platform
  • Seattle Unity User Group. Talk on Visual Scripting with PlayMaker and the Unity game engine. (Seattle, US)

Advisory

  • Advisor - Business and Entrepreneurship Summer Programme, University of Cambridge, Judge Business School. (Cambridge, UK)
  • Mentor, Big Gamification Pitch, REACTOR Applied Games Accelerator, Anglia Ruskin University. (Cambridge, UK)
  • Mentor - Technology and Design, REACTOR Applied Games Accelerator, Anglia Ruskin University. (Cambridge, UK) Mentoring at REACTOR's Concept Development Workshop
  • Mentor, HouseOGames Game Incubator (Seattle, US)

Workshops

  • Microsoft - A Day of Unity. (Chicago, US) Brandon hosted a one day workshop at Microsoft Chicago to introduce the Unity game engine to software developers, graphic artists and game designers.
  • Fullbright Foundation for Scholarly Exchange, US Education Information Center. (Taipei, US)

Available Workshops

I run workshops for product teams, universities, and conferences on:

AI for Product Managers

A practical, hands-on workshop covering agentic workflows for product teams — from using AI tools for development and testing, to building intelligent features. Suitable for PMs and product leaders at any technical level.

Game Development for Organisations

How game mechanics, community design, and engagement loops apply beyond games — for product teams, educators, and enterprise. Delivered at Microsoft, Cambridge University Press, and Anglia Ruskin University.

Entrepreneurship and Digital Product Strategy

From idea to product: practical frameworks for launching consumer products, growing communities, and building sustainable businesses. Delivered at University of Cambridge and Anglia Ruskin University.

Enquire about a workshop →